Age of History is a turn-based strategy game that challenges players to dominate the world through strategic planning and decision-making.
The game features two expansive maps: Earth, consisting of 342 provinces, and Kepler-22b, consisting of 404 provinces.
In each round, players must submit their orders, with the number of orders limited by their available Movement Points for that round. After orders are submitted, civilizations execute actions based on a randomized turn order.
Key Features:
- Map Overview: The most crucial province in a civilization is its capital. Losing the capital for three turns results in the collapse of the civilization. Conversely, capturing another civilization's capital grants control over all its provinces. Capitals provide a +15% defense bonus and a +15% offensive bonus. Additionally, they have all buildings pre-constructed.
- Territorial Control: Transparent provinces are neutral, while colored provinces belong to other civilizations.
- Map Scale: Players have the flexibility to scale the map as needed. To revert to the standard scale, simply double-tap the map. The minimap displays an "!" indicator if the scale deviates from the standard.
- Province Information: Using the Economy and Population buttons, players can access comprehensive data on each province's Economy and Population values. The diplomacy button enables viewing of each province's owner and facilitates diplomatic interactions.
The Treasury system plays a vital role in managing a civilization's finances:
- Income Tax: Money is added to the treasury through income tax calculations that consider the civilization's total population and economy.
- Military Upkeep: Money is deducted from the treasury to cover military upkeep costs. Naval units have higher upkeep than land units.
The game provides players with various orders and diplomatic actions to shape their civilization's destiny:
- Orders - Normal View: Players can issue commands such as Move (unit relocation between controlled provinces or attack on other civilizations' provinces), Recruit (units recruitment at selected province, limited by population), Build (construction of buildings in selected provinces), Disband (unit removal that reduces military upkeep), Vassal (establishment of a vassal state with another civilization), and Annex (reclamation of a vassal state under full control).
- Orders - Diplomacy View: Additional options are available to players, including War (declaration of war on another civilization), Peace (submission of peace offer), Pact (submission of non-attack agreement for five rounds, can be canceled in advance with a War order), Alliance (proposal of an allied partnership to aid military efforts, with War orders specifying targets), Kick (termination of an alliance), and Support (financial assistance to a civilization).
The game offers various types of buildings that provide strategic advantages:
- Fort: Constructs a defensive stronghold in a province, offering a defense bonus.
- Watchtower: Enables visibility of army numbers in neighboring provinces.
- Port: Facilitates the movement of units into the sea. Units at sea can re-enter any land province, regardless of the presence of a port.
Genel bakış
Age of History kategori (2) Łukasz Jakowskitarafından geliştirilen bir Commercial yazılımdır.
Geçen ay bizim istemci uygulama UpdateStar kullanıcılar tarafından güncelleştirmeleri 31 kez kontrol.
Age of History 1.1582 10.02.2024 Tarihinde yayımlanan, be. O başlangıçta bizim veritabanı üzerinde 10.02.2024 eklendi.
Age of History aşağıdaki işletim sistemlerinde çalışır: Android.
Kullanıcılar Age of History 4 dışarı-in 5 yıldız bir puan verdi.
Teçhizatları
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